Initialize engine version: 5.3.3f1 (910d71450a97)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 660 (ID=0x11c0)
    Vendor:   NVIDIA
    VRAM:     2016 MB
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\史人\Desktop\ワンスイッチゲーム_難易度2\ジャンプ\JumpGame_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\史人\Desktop\ワンスイッチゲーム_難易度2\ジャンプ\JumpGame_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\史人\Desktop\ワンスイッチゲーム_難易度2\ジャンプ\JumpGame_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading C:\Users\史人\Desktop\ワンスイッチゲーム_難易度2\ジャンプ\JumpGame_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: C:\Users\史人\Desktop\ワンスイッチゲーム_難易度2\ジャンプ\JumpGame_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\史人\Desktop\ワンスイッチゲーム_難易度2\ジャンプ\JumpGame_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\史人\Desktop\ワンスイッチゲーム_難易度2\ジャンプ\JumpGame_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
Loading C:\Users\史人\Desktop\ワンスイッチゲーム_難易度2\ジャンプ\JumpGame_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
Platform assembly: C:\Users\史人\Desktop\ワンスイッチゲーム_難易度2\ジャンプ\JumpGame_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\史人\Desktop\ワンスイッチゲーム_難易度2\ジャンプ\JumpGame_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\史人\Desktop\ワンスイッチゲーム_難易度2\ジャンプ\JumpGame_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\史人\Desktop\ワンスイッチゲーム_難易度2\ジャンプ\JumpGame_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Completed reload, in  0.042 seconds
Platform assembly: C:\Users\史人\Desktop\ワンスイッチゲーム_難易度2\ジャンプ\JumpGame_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\史人\Desktop\ワンスイッチゲーム_難易度2\ジャンプ\JumpGame_Data\Managed\System.dll (this message is harmless)
desktop: 2560x1440 59Hz; virtual: 2560x1440 at 0,0
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

